last updated: 16/12/24 9:10pm gmt+8

 protea cynaroides:ost!

  more info abt the game itself will appear in randomness, i'll update this article then

 wishing to make a game around untold spirit stuff. aaand music's also like this, who of those normies tried making alike-styled tracks?
i just go with sine/filter/slide experiments or old game vibes, sometimes i use detuned/microtonal piano (or anything pianoteq can suggest - even hand pans and harp things!), not rlly making that complicated - let randomizing params do their thing. activate ur intuition thing and be happy :) i usually spend less than one day per track, or less than two hrs maybee
made this page while in neocities. so while no midi player is present, catch an extension.

here are some examples i could turn to midi (some r way too weird to even define single notes)

format disk dialog window



distant/ambient; short/long attacks, crispy background
this midi can be pretty heavy due to tiny notes. leave conflicting things behind.

anahata



slow slide sine, older videogame vibes, warm
like in a friendly forest you've used to know for all your life. it never hid away.

granny hope in the garden



hopeful/nostalgic, high pitch 25%square, bg little motor noises
peace awaits. you await this. it's still with you.

burden



depressing, electric piano, sample reduction, noises
tempo doesn't match a bit im sorry, so do drums. is this really like this?